Q: How do I start the Adventure Club?
A: Tap the center of your game board to enter the Event View. During the Team-Up Phase, assemble or join a team of 5 players, and the adventure begins!

Q: Can I search for specific teammates?
A: Yes! Use the search bar in the Team-Up Popup to find teammates by name or ID.

 

Q: What if my team isn’t full after 24 hours?
A: Don’t worry! Smaller teams will automatically merge with others to reach a total of 5 players, and then the adventure will kick off.

 

Q: What happens if I leave a team?
A: You can leave a team by tapping the Leave icon next to your profile. However, once the adventure begins, you’ll be locked in with your team until completion.

 

Q: How do I complete Actions in the Adventure?
A: Tap an object, choose an action, and pull cards from the deck. If the sum meets or beats the action’s difficulty, you complete it!

 

Q: What are Milestones and how do I earn rewards?

A: Every object has Milestones. Complete actions to reach each Milestone and earn rewards. Rewards are shared among all players who contribute.

 

Q: How does Card Meter work?

A: The Card Meter appears in the bottom-right corner next to your deck. It fills up each time you fail an action. Once full, it adds either one or more number cards or a Power Card to the top of your deck.

 

 

Q: Can I return to a Treasure Milestone if I didn’t take it before completing and leaving the level?

A: No, Treasure is optional and can’t be retried once the level progresses. Make sure to grab it before moving on!

Q: What cards are in my deck during Adventures?
A:  The deck starts with 8 cards valued between 7 and 10. It grows in size as you progress through levels or fill the Card Meter. Cards in the deck shuffle silently before each draw. The deck consists of number cards and power cards such as the Team Boost Card, Giver Card, and Fire Card.

Q: What does the Team Boost Card do?

A: Available only in Level 3, this card has a base value of 10, which is multiplied by the number of teammates working on the same object.  For example, if 3 teammates are working together, the Team Boost Card is worth 30.

 

Q: What does the Fire Card do?

A: The Fire Card, your deck enters the On Fire state for 2 turns, starting immediately. When deck is on fire, you will draw an additional third card from your deck giving you a better chances at more successful actions.

 

Q: What does the Giver Card do?

A: A Giver Card allows to reward another random teammate by sending them currency.  The amount sent is double what the player spent on the action.  For example, if a player spends 3 currency and draws a Giver Card, 6 currency is gifted to a teammate.